{"id":51,"date":"2017-03-05T09:00:46","date_gmt":"2017-03-05T17:00:46","guid":{"rendered":"http:\/\/gmrgames.com\/blog\/?p=51"},"modified":"2022-02-07T17:21:02","modified_gmt":"2022-02-08T01:21:02","slug":"runetale-updates-and-progress","status":"publish","type":"post","link":"https:\/\/rose.dev\/blog\/2017\/03\/05\/runetale-updates-and-progress\/","title":{"rendered":"RuneTale Updates and Progress"},"content":{"rendered":"<p>So far the entire engine recreation has been going smoothly.<\/p>\n<p>Refining performance and making sure the game runs the same as the Undertale engine is top-priority right now, as the only improvement I want the game to have is running at a smooth 60+ FPS. An easy task at the present, but I want to make sure that nothing in the future gets in the way of that.<\/p>\n<p>Secondly, I&#8217;m currently figuring out exactly what enemies should exist back in the time of Chara and Asriel. Beyond froggits or standard Ruin enemies, how would they be different?<\/p>\n<hr>\r\nIt helps me if you share this post\r\n<br\/>\r\n<br\/>\r\nPublished 2017-03-05 09:00:46 ","protected":false},"excerpt":{"rendered":"<p>So far the entire engine recreation has been going smoothly. Refining performance and making sure the game runs the same as the Undertale engine is top-priority right now, as the only improvement I want the game to have is running at a smooth 60+ FPS. An easy task at the present, but I want to &hellip; <a href=\"https:\/\/rose.dev\/blog\/2017\/03\/05\/runetale-updates-and-progress\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">RuneTale Updates and Progress<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"footnotes":""},"categories":[1],"tags":[],"class_list":["post-51","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/rose.dev\/blog\/wp-json\/wp\/v2\/posts\/51","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rose.dev\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rose.dev\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rose.dev\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/rose.dev\/blog\/wp-json\/wp\/v2\/comments?post=51"}],"version-history":[{"count":1,"href":"https:\/\/rose.dev\/blog\/wp-json\/wp\/v2\/posts\/51\/revisions"}],"predecessor-version":[{"id":1161,"href":"https:\/\/rose.dev\/blog\/wp-json\/wp\/v2\/posts\/51\/revisions\/1161"}],"wp:attachment":[{"href":"https:\/\/rose.dev\/blog\/wp-json\/wp\/v2\/media?parent=51"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rose.dev\/blog\/wp-json\/wp\/v2\/categories?post=51"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rose.dev\/blog\/wp-json\/wp\/v2\/tags?post=51"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}