{"id":68,"date":"2017-03-31T23:28:56","date_gmt":"2017-04-01T07:28:56","guid":{"rendered":"http:\/\/gmrgames.com\/blog\/?p=68"},"modified":"2017-04-02T21:42:24","modified_gmt":"2017-04-03T05:42:24","slug":"huge-text-update","status":"publish","type":"post","link":"https:\/\/rose.dev\/blog\/2017\/03\/31\/huge-text-update\/","title":{"rendered":"Huge Text Update"},"content":{"rendered":"<p>So, the text in RuneTale has been in an odd state for a while now. Sometimes text looks blurry for no reason, but I chalked it up to Unity being weird with rendering text components. Increasing the size of the text and then scaling it down worked. Kinda. With TextMeshPro now becoming free, I decided to try it out to see if it would be right for my project. And whoo boy, am I glad I did. I replaced only the text that was having trouble and with some careful alignment the text problem went away.<\/p>\n<p>*EDIT on April 2nd*: With some more careful testing, I&#8217;ve concluded that unfortunately, the default Unity text, with the same careful alignment that previous TextMeshPro text was submitted to, the Unity text looks better. Perhaps it&#8217;s the settings I have on it for some reason, or I don&#8217;t know how to use TextMeshPro correctly, but in fullscreen mode the sharpness of the default Unity text can be seen clearly. TextMeshPro&#8217;s text is still slightly blurry. Hopefully they fix this before integration into Unity in future versions.<\/p>\n<p>&nbsp;<\/p>\n<hr>\r\nIt helps me if you share this post\r\n<br\/>\r\n<br\/>\r\nPublished 2017-03-31 23:28:56 ","protected":false},"excerpt":{"rendered":"<p>So, the text in RuneTale has been in an odd state for a while now. Sometimes text looks blurry for no reason, but I chalked it up to Unity being weird with rendering text components. Increasing the size of the text and then scaling it down worked. Kinda. With TextMeshPro now becoming free, I decided &hellip; <a href=\"https:\/\/rose.dev\/blog\/2017\/03\/31\/huge-text-update\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Huge Text Update<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"footnotes":""},"categories":[1],"tags":[],"class_list":["post-68","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/rose.dev\/blog\/wp-json\/wp\/v2\/posts\/68","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rose.dev\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rose.dev\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rose.dev\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/rose.dev\/blog\/wp-json\/wp\/v2\/comments?post=68"}],"version-history":[{"count":0,"href":"https:\/\/rose.dev\/blog\/wp-json\/wp\/v2\/posts\/68\/revisions"}],"wp:attachment":[{"href":"https:\/\/rose.dev\/blog\/wp-json\/wp\/v2\/media?parent=68"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rose.dev\/blog\/wp-json\/wp\/v2\/categories?post=68"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rose.dev\/blog\/wp-json\/wp\/v2\/tags?post=68"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}